Calculate speed of pac man in x, y, both
http://www.thephysicsaviary.com/Physics/APPrograms/SpeedOfPacMan2D/index.html
Calculate speed of pac man in x, y, both
http://www.thephysicsaviary.com/Physics/APPrograms/SpeedOfPacMan2D/index.html
Change vx, vy, g see effect on path
http://physics.bu.edu/~duffy/HTML5/projectile_motion.html
Helen rates this resource as good
Angular momentum
Put people on track using descriptions – hard
http://www.stmary.ws/HighSchool/Physics/home/notes/kinematics/animations/motionDiagramsHTML5.html
Choose angle and speed to tranquilize monkey
Helen rates this resource as good
Angular momentum
Do calculations using SOHCAHTOA
http://www.thephysicsaviary.com/Physics/Programs/Games/TriangleGame/index.html
Change angle, speed, laungh height, see effect on range, max height, time of flight
http://www.physicsclassroom.com/Physics-Interactives/Vectors-and-Projectiles/Projectile-Simulator
Analyse gears in terms of angular velocity
https://app.pivotinteractives.com/activities/58d99016bba0910011257c44/preview
Animating equation of motion